Types of Tokens
A token is the smallest element of a program that is meaningful to the compiler. Tokens can be classified as follows:- Keywords
- Identifiers
- Constants
- Strings
- Special Symbols
- Operators
Keyword:
Keywords are pre-defined or reserved words in a programming language. Each keyword is meant to perform a specific function in a program. Since keywords are referred names for a compiler, they can’t be used as variable names because by doing so, we are trying to assign a new meaning to the keyword which is not allowed. You cannot redefine keywords. However, you can specify text to be substituted for keywords before compilation by using C/C++ preprocessor directives.C language supports 32 keywords which are given below:auto break case char const continue
default do double else enum extern
float for goto if int long
register return short signed sizeof static
struct switch typedef union unsigned void
volatile while
31 additional keywords other than C in C++ Keywords they are:
asm bool catch class
const_cast delete dynamic_cast explicit
export false friend inline
mutable namespace new operator
private protected public reinterpret_cast
static_cast template this throw
true try typeid typename
using virtual wchar_t
Identifiers:
Identifiers are used as the general terminology for naming of variables, functions and arrays. These are user defined names consisting of arbitrarily long sequence of letters and digits with either a letter or the underscore(_) as a first character. Identifier names must differ in spelling and case from any keywords. You cannot use keywords as identifiers; they are reserved for special use. Once declared, you can use the identifier in later program statements to refer to the associated value. A special kind of identifier, called a statement label, can be used in goto statements.There are certain rules that should be followed while naming c identifiers:
- They must begin with a letter or underscore(_).
- They must consist of only letters, digits, or underscore. No other special character is allowed.
- It should not be a keyword.
- It must not contain white space.
- It should be up to 31 characters long as only first 31 characters are significant.
C program:
int main(){
int a = 10;
}
In the above program there are 2 identifiers:
main: method name.
a: variable name.
Constants:
Constants are also like normal variables. But, only difference is, their values can not be modified by the program once they are defined. Constants refer to fixed values. They are also called as literals.Constants may belong to any of the data type.Syntax:
const
data_type variable_name; (or) const data_type *variable_name;
Types of Constants:
Integer constants – Example: 0, 1, 1218, 12482Real or Floating point constants – Example: 0.0, 1203.03, 30486.184
Octal & Hexadecimal constants – Example: octal: (013 )8 = (11)10, Hexadecimal: (013)16 = (19)10
Character constants -Example: ‘a’, ‘A’, ‘z’
String constants -Example: “GeeksforGeeks”
Special Symbols: The following special symbols are used in C having some special meaning and thus, cannot be used for some other purpose.[] () {}, ; * = #
Brackets []: Opening and closing brackets are used as array element reference. These indicate single and multidimensional subscripts.
Parentheses (): These special symbols are used to indicate function calls and function parameters.
Braces {}: These opening and ending curly braces marks the start and end of a block of code containing more than one executable statement.
Comma (,): It is used to separate more than one statements like in for loop is separates initialization, condition and increment.
Semi colon: It is an operator that essentially invokes something called an initialization list.
Asterisk (*): It is used to create pointer variable.
Assignment operator: It is used to assign values.
Preprocessor (#): The preprocessor is a macro processor that is used automatically by the compiler to transform your program before actual compilation.
Operators: Operators are symbols that triggers an action when applied to C variables and other objects. The data items on which operators act upon are called operands. Depending on the number of operands that an operator can act upon, operators can be classified as follows:
Unary Operators: Those operators that require only single operand to act upon are known as unary operators.For Example increment and decrement operators
Binary Operators: Those operators that require two operands to act upon are called binary operators.
Binary operators are classified into :
- Arithmetic operators
- Relational Operators
- Logical Operators
- Assignment Operators
- Conditional Operators
- Bitwise Operators
Ternary Operators:
These operators requires three operands to act upon. For Example Conditional operator (?:).A ternary operator has the following form,
exp1 ? exp2 : exp3
The expression exp1 will be evaluated always. Execution of exp2 and exp3 depends on the outcome of exp1. If the outcome of exp1 is non zero exp2 will be evaluated, otherwise exp3 will be evaluated.
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